TextRenderer using GL3 context
Posted by PJDM on Jun 24, 2011; 6:05am
URL: https://forum.jogamp.org/TextRenderer-using-GL3-context-tp3102920.html
I'm attempting to draw text using TextRenderer as per the TextRenderer Javadoc. I'm using a GLCanvas with a GL3 context.
renderer.BeginRendering() throws "javax.media.opengl.GLException: Not a GL2 implementation".
How can I do this from a GL3 context?
JOGL 2.0-b23-20110303
Thanks.
PJDM