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TextRenderer using GL3 context

Posted by PJDM on Jun 24, 2011; 6:05am
URL: https://forum.jogamp.org/TextRenderer-using-GL3-context-tp3102920.html

I'm attempting to draw text using TextRenderer as per the TextRenderer Javadoc. I'm using a GLCanvas with a GL3 context.

renderer.BeginRendering() throws "javax.media.opengl.GLException: Not a GL2 implementation".

How can I do this from a GL3 context?

JOGL 2.0-b23-20110303

Thanks.

PJDM