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Re: JSR 231 is using default MS driver, not card driver

Posted by Sven Gothel on Jul 04, 2011; 12:08am
URL: https://forum.jogamp.org/JSR-231-is-using-default-MS-driver-not-card-driver-tp3128722p3136141.html

On Sunday, July 03, 2011 06:17:27 PM Wade Walker [via jogamp] wrote:

>
> Hmm, the output of the test script looks fine -- JOGL is finding your ATI
> card with no problem:
>
>
> GL Profile    GLProfile[GL2/GL2]
> CTX VERSION   2.1 (compatibility profile, any, old) - 2.1.7412 Release
> GL            jogamp.opengl.gl4.GL4bcImpl@1d2fc36
> GL_VENDOR     ATI Technologies Inc.
> GL_VERSION    2.1.7412 Release

.. but all surfaces are GDI only (pixelformat/GLCaps), hence SW rendering I assume.

See yours versus our pixelformats/GLCaps ..

Maybe you like to verify the pixelformats w/ GLView from http://www.realtech-vr.com/glview/
  - start glview
  - go-to: Display Modes & pixel formats ..

This could happen, if you are using a remote display connection (RDC) or the driver is
not installed correctly .. or (maybe) we have a bug.

Please verify both, JOGL and a native application.

Cheers, Sven

++++++++++++++++++

YOU (ATI/WinVista 32bit):

GLCaps[1 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[2 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[3 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[4 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[5 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[6 gdi: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]

..
++++++++++++++++++

OURS (ATI/Win7 32bit on 64bit):

https://jogamp.org/chuck/job/jogl/lastSuccessfulBuild/label=win7-x86_32-amd/consoleFull#ant-target-1003
(scroll down until you reach:

[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] junit.framework.TestListener: startTest(test00Version)

 [apply] GLCaps[1 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
    [apply] GLCaps[1 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] GLCaps[2 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] GLCaps[2 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] GLCaps[3 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] GLCaps[3 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] GLCaps[4 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
    [apply] GLCaps[4 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]

++++++++++++++++++

>
>
> The next step is trying one of the JOGL unit tests to see if it works. First
> copy junit.jar, ant.jar, and ant-junit.jar into the "jar" dir of a JOGL
> installation (I assume you've got JUnit and Ant installed somewhere so you
> can get these JARs). Then cd into the JOGL installation directory and type
> this:
>
>
> java -cp
> ".;jar\gluegen-rt.jar;jar\nativewindow.all.jar;jar\jogl.all.jar;jar\newt.all.jar;jar\jogl.test.jar;jar\junit.jar;jar\ant.jar;jar\ant-junit.jar"
> -Djava.library.path=lib
> com.jogamp.opengl.test.junit.jogl.demos.gl2.gears.TestGearsAWT
>
>
> You should see a window with spinning gears, and the unit test's result
> should be "OK" on the command line. If this fails for some reason, add
>
>
> -Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all
>
>
> to the command line, rerun the unit test, and post the command line output
> here.
>
>
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