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Performance problems

Posted by tiofred on Jul 06, 2011; 4:43pm
URL: https://forum.jogamp.org/Performance-problems-tp3145350.html

Hey guys.
Here's the situation :
I'm on a Core 2Duo E7500@2,93GHz, 4Gb RAM, Quadro4000, Windows 7 64.
I'm creating a scene with 4 cameras and 10000 boxes (simple cubes) stored 100x100 on 2 levels loaded from a cached geometry, with a color and no texture.
It takes 15-20 seconds to have the first rendering of each camera, and seconds to refresh when a box moves.
I'm using jreality, and I'm wondering if with raw jogl the same scene would work faster, or if I'm hoping for too much with such requirements.
Thanks for the help guys.