Posted by Sven Gothel on Jul 14, 2011; 9:15am URL: https://forum.jogamp.org/JOGL-High-performance-text-rendering-tp1319060p3168581.html
On Thursday, July 14, 2011 03:09:04 AM Wade Walker [via jogamp] wrote:
>
> Sounds like you already found TextRenderer in com.jogamp.opengl.util.awt
>
> If you've got some modifications to improve it, please look at the
> directions at http://jogamp.org/wiki/index.php/How_to_Contribute -- they
> tell how you can submit your changes back to JOGL for everyone to enjoy
I have to emphasize Rami's hint to our new GLSL based text rendering ..