Posted by texone on Jul 15, 2011; 10:27pm URL: https://forum.jogamp.org/JOGL-High-performance-text-rendering-tp1319060p3173534.html
I have already created a couple of classes for text rendering using jogl, it is part of my creativecomputing framework. I have implemented different font types the fasted is texturemap font where I put all chars into a texture and than break down the text to textured quads. There are also utilities to put a lot of text into a vbo.