Login  Register

Re: What is the most simple and fastest way of deploying JOGL with Java Web Start?

Posted by Sven Gothel on Aug 01, 2011; 5:49pm
URL: https://forum.jogamp.org/What-is-the-most-simple-and-fastest-way-of-deploying-JOGL-with-Java-Web-Start-tp3215495p3216592.html

On Monday, August 01, 2011 11:15:39 AM gouessej [via jogamp] wrote:

>
> Hi!
>
> As some of you already know, I have used JOGL since october 2006.
> Unfortunately, I still use JOGL 1.1.1a but I will switch to JOGL 2.0 in
> several weeks or months.
>
> Sometimes the servers on dev.java.net are down. It prevents people from
> installing my game.
>
> These servers are often very slow, the install of JOGL by this way takes
> between 5 and more than 20 minutes.
>
> Now people have to click twice on "OK" to install my game (once for JOGL,
> once for my game).
>
> What is the best solution to solve these problems? My game is on
> Sourceforge.net. Should I host JOGL on Sourceforge.net, sign its JARs and
> mine with the same certificate? Is the install of JOGL 2.0 from JogAmp
> server(s) faster than the install of JOGL 1.1.1a from dev.java.net?

good & valid questions, indeed.

OFC I like us to continue to host a valid webstart URL etc, as we currently do.

If we learn that our jogamp.org server is not fit, we need to fix this issue,
i.e. get a new hosting provider / service for stable delivery.

Cheers, Sven

> Best
> regards.
>
> -----
> Julien Gouesse
> http://tuer.sourceforge.net
> http://gouessej.wordpress.com