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Re: GLJPanel in Lion

Posted by rmnoon on Aug 13, 2011; 3:12am
URL: https://forum.jogamp.org/GLJPanel-in-Lion-tp3250682p3250892.html

My Occam's Razor was a shader bug on my end (due to the good GL_QUAD), but the counterevidence for that is that it works completely fine in GLCanvas (even on AMD hardware).  Is there any way to reconcile that?

Barring any other insights I guess I'll try and learn me some GLJPanel...