Re: GLJPanel in Lion
Posted by rmnoon on Aug 13, 2011; 3:12am
URL: https://forum.jogamp.org/GLJPanel-in-Lion-tp3250682p3250892.html
My Occam's Razor was a shader bug on my end (due to the good GL_QUAD), but the counterevidence for that is that it works completely fine in GLCanvas (even on AMD hardware). Is there any way to reconcile that?
Barring any other insights I guess I'll try and learn me some GLJPanel...