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Re: GL2ES2 implementation

Posted by Sven Gothel on Aug 23, 2011; 11:41am
URL: https://forum.jogamp.org/GL2ES2-implementation-tp3270403p3277723.html

On Tuesday, August 23, 2011 12:09:47 PM Francois [via jogamp] wrote:
>
> Thanks Sven, your feedback has inspired me to "do this right".
>

great, glad to help

> On my journey I went to
> http://jogamp.org/wiki/index.php/Building_JOGL_on_the_command_line and
> followed the steps. So this is my first time using Git and Ant (I usually
> work on small projects in Eclipse) and I managed to get it all working.
>
> The 'Building JOGL on the command line' instructions are awesome, especially
> for a Windows monkey like myself. Well done guys. There is just one step
> left out (it might be obvious to some) and that is to install 7z and add it
> to your CLASSPATH otherwise it will say your Build has failed.
>
> Why is the 'Building JOGL' link not on
> http://jogamp.org/wiki/index.php/Main_Page or even http://jogamp.org/ ??

well, we have the source version on the main page:
  http://jogamp.org/jogl/doc/HowToBuild.html

Wade decided to put it on the Wiki .. so we have 2 versions :)
My reason to have the 'source version' is to at least to have one little
guide in the source repository, so it's sefl contained.

However .. sure, we should sync them.

>
> Anyhow, onto those Gears demo's...

Yup, I guess especially b/c they are simple and show ES1 and ES2 utilization side by side
they may be a good jump start ..

But pls check out the other GLSL unit tests as well, as they all show ES2 usage.

~Sven