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Re: Crash in native code - dispatch_wglMakeCurrent1

Posted by Wade Walker on Aug 27, 2011; 7:08pm
URL: https://forum.jogamp.org/Crash-in-native-code-dispatch-wglMakeCurrent1-tp3279419p3289482.html

Hi Beth,

Yes, it does seem like there's a real possibility that this is a JOGL bug somehow. The next step of debugging could take some effort, though -- do you have the time to help out?

What I might do (pending Sven's approval) is create some more logging/debugging code in the driver-related parts of JOGL, then ask you to try my private builds on your machine to gather more information about what's going on.

We've seen these sorts of problems before, and the only way we've debugged them previously is by Sven logging into the user's machine, which is very intrusive and time-consuming. We really need a better and easier way to do this, which is why I'd like to develop some more logging/debugging code if you're available to test out the results.