Re: JInput integration in NEWT?
Posted by
gouessej on
URL: https://forum.jogamp.org/JInput-integration-in-NEWT-tp3319982p3326809.html
/dev/input/js and co. can be accessed on a lot of Linux distros by default, I use a Gamecube pad on Mageia Linux 1 and I don't have to tinker the read access. However, it is quite different for keyboards and mice; in this case, I would like to use NEWT and nothing else.
Currently I'm working on both this and another port of Ardor3D to JOGL 2.