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Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI

Posted by gouessej on Sep 13, 2011; 8:37am
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p3332067.html

Actually, I should have been able to fix it earlier. You changed the way of handling the context to fix some bugs, I remember that something has been modified in addNotify() and removeNotify() in the GLCanvas.

The next step are these furthers:
- modify the pom.xml file to provide a proper support of Maven (if someone has already succeeded in using Maven and JogAmp, please let me know)
- provide an headless JOGL Ardor3D canvas so that developers using JOGL benefit of the same features than developers who chose our competitor
- provide both a pure NEWT window and a NEWT AWT Ardor3D canvas

The source code will be committed on my SVN repository in a few days.

Some constants still use suffixes which should have disappeared (_ARB, _EXT), is there a reason for that?

I have to clarify some aspects with Renanse.
Julien Gouesse | Personal blog | Website