Re: Multithready between AWT and JOGL
Posted by millerni456 on Sep 21, 2011; 9:51pm
URL: https://forum.jogamp.org/Multithready-between-AWT-and-JOGL-tp3356928p3356958.html
One quick fix (kinda a hack) is to change everything to orthogonal (which is the current mode) and just compare mouse coordinates with the coordinates of the button. But I would like to do this properly using the OpenGL selection methods. Thanks if you can solve the original question. But for now I'm going to stick with the hackish way.