Re: Detecting max multisamples
Posted by
gouessej on
Sep 26, 2011; 7:33am
URL: https://forum.jogamp.org/Detecting-max-multisamples-tp3365963p3368514.html
Hi
You can use the constant MAX_SAMPLES with glGetInt to get this value with any version of OpenGL supporting GL_ARB_texture_multisample. I disagree with your remark about GL2.