Posted by Sven Gothel on Sep 27, 2011; 9:09am URL: https://forum.jogamp.org/Detecting-max-multisamples-tp3365963p3372050.html
On Monday, September 26, 2011 09:33:43 AM gouessej [via jogamp] wrote:
>
> Hi
>
> You can use the constant MAX_SAMPLES with glGetInt to get this value with
> any version of OpenGL supporting GL_ARB_texture_multisample. I disagree with
> your remark about GL2.
>