Re: Antialiased polygons in JOGL 2.0 rc3
Posted by Archie on Sep 27, 2011; 3:54pm
URL: https://forum.jogamp.org/Antialiased-polygons-in-JOGL-2-0-rc3-tp3369689p3373051.html
Ok, I finally managed to download the source code for the gears demo (As was recommended). It might be beneficial to new users if you make the source for these more easily available. Working demo's like this in the form of source code are a powerful way to learn the most relevant methods and techniques.
Anyway, I couldn't find anything in the gears demo that would allow me to set them to smooth.
I also tried adding: gl.glShadeModel(GL2.GL_SMOOTH) to my init code but it didn't help.
Has anyone got a little working example of polygon smoothing in JOGL? (Not the more advanced multi sampled jitter method)
Sorry to keep pressing this angle guys.