Posted by
Sven Gothel on
Sep 28, 2011; 5:29pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p3376767.html
On Tuesday, September 27, 2011 10:33:07 PM gouessej [via jogamp] wrote:
>
> Thank you so much. Using GLWindow.invoke(true, GLRunnable) in
> JoglNewtAwtCanvas solved my problems :)
great it helped.
>
> but I get this at the beginning:
++
> at com.jogamp.common.util.JarUtil.getJarFile(JarUtil.java:153)
> at com.jogamp.common.os.Platform$3.run(Platform.java:307)
> at java.security.AccessController.doPrivileged(Native Method)
> at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:298)
thats our new native Jar loading/caching methodology to get the native libraries,
you might have missed my posts about it :)
this means the native jars are not where they should be,
ie next to jogl.all.jar there should be eg: jogl-all-natives-linux-amd64.jar, etc ..
if you do your own thing here,
set the sys property 'jogamp.gluegen.UseTempJarCache' to false
~Sven
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