Re: Learning JOGL and related topics.
Posted by
Wade Walker on
Oct 01, 2011; 10:45pm
URL: https://forum.jogamp.org/Learning-JOGL-and-related-topics-tp3167983p3386316.html
I remember there were some nice physics tutorials on vector math and collision detection in Game Developer magazine a while back:
http://chrishecker.com/Rigid_Body_Dynamics. There's also plenty of stuff out there if you Google for it (e.g.
http://www.gamespp.com/algorithms/collisiondetection/).
It's a deep subject, so don't worry if it takes you a while to figure out -- it's hard for everyone else too :)