Login  Register

Re: useful Java2D bridge

Posted by Brandon Borkholder on Oct 04, 2011; 5:28pm
URL: https://forum.jogamp.org/useful-Java2D-bridge-tp3391708p3393995.html

Sure, I'd be happy to merge my project with JOGL.  I have no problem changing the license.

I did consider starting to use shaders, but just haven't gotten that far.  And as for Java ME, I haven't even thought about that.  My goal has been pretty limited so far - just make the usual cases faster.

gauessej, I make the GL instance a member in a lot of places to make it easy. But I do update the field on each call to display().  (See https://github.com/brandonborkholder/glg2d/blob/master/src/joglg2d/GLGraphics2D.java#L99)

I guess the next step for me is to port over to JOGL 2.0, then a merge might be possible.