Re: useful Java2D bridge
Posted by
Brandon Borkholder on
Oct 04, 2011; 5:28pm
URL: https://forum.jogamp.org/useful-Java2D-bridge-tp3391708p3393995.html
Sure, I'd be happy to merge my project with JOGL. I have no problem changing the license.
I did consider starting to use shaders, but just haven't gotten that far. And as for Java ME, I haven't even thought about that. My goal has been pretty limited so far - just make the usual cases faster.
gauessej, I make the GL instance a member in a lot of places to make it easy. But I do update the field on each call to display(). (See
https://github.com/brandonborkholder/glg2d/blob/master/src/joglg2d/GLGraphics2D.java#L99)
I guess the next step for me is to port over to JOGL 2.0, then a merge might be possible.