Re: JOGL2 TextRenderer throws GLException if using Pixel Buffer Objects
Posted by gouessej on Oct 14, 2011; 3:30pm URL: https://forum.jogamp.org/JOGL2-TextRenderer-throws-GLException-if-using-Pixel-Buffer-Objects-tp3421923p3422026.html
No, you can disable this extension: ARB_pixel_buffer_object