Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI
Posted by
gouessej on
Oct 18, 2011; 9:21pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p3432550.html
Hi
The JOGL NEWT canvas for Ardor3D should be ready to use, I have just implemented all missing wrappers.
Sven, thank you so much, confinePointer() and setPointerVisible() have been very useful.
The next step is the demo. I plan to use GLC to make a short video but my machine is not very powerful.