Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI
Posted by
gouessej on
Oct 19, 2011; 8:41am
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p3433718.html
Hi
The Ardor3D team seems very busy with the switch to Google Code (and maybe GIT). However, I agree with your suggestions. The merge is crucial, it will become mandatory when JOGL 2.0 has its first stable release. We have to speak to them, we have to agree about the evolutions of this renderer (ES isolation, multiple screens support, JInput support, etc...).
Yesterday, I forgot to speak about a minor problem. One of the bugs I reported may annoy Ardor3D users who do not wish to switch to NEWT, setAutoSwapBufferMode(false) is still buggy.
I didn't know that ffmpeg could be used to perform screencasts, thanks for the tip.
Why can't a NEWT KeyEvent be set to consumed?
Is there an equivalent of setAutoSwapBufferMode(false) in NEWT? I have to call swapBuffers() manually.