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Re: Crash in native code - dispatch_wglMakeCurrent1

Posted by Sven Gothel on Oct 29, 2011; 8:43am
URL: https://forum.jogamp.org/Crash-in-native-code-dispatch-wglMakeCurrent1-tp3279419p3463043.html

On Friday, October 28, 2011 11:21:58 PM Wade Walker [via jogamp] wrote:
>
> Fixed. The problem was caused by an NVIDIA driver change that greatly
> increased its stack usage -- a single function call inside the driver
> consumes 300 KB of stack! Increasing the JVM's C stack size with -Xss fixes
> the problem.

wow :)

>
> See the bug page at https://jogamp.org/bugzilla/show_bug.cgi?id=513 for more
> details, and to laugh at how many bizarre and difficult things I tried
> before finding the (retrospectively obvious) answer .

You sir, earned the medal of persistence!

Actually your analysis also proofs that our code is OK,
awesome review.

~Sven