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Re: mouse input

Posted by kaesemeister on Nov 13, 2011; 5:47pm
URL: https://forum.jogamp.org/SOLVED-mouse-input-tp3504609p3504846.html

Hi..

thx for your answer.. I tried it without thread already, but it didnt changed anything.

I found a solution which works great: I don't track mouse movement via AWT anymore. I found a library called JInput. It gives me direct access to raw mouse input (or any other controller). My current solution works as follows:

Input Thread (10ms)
- collect and use mouse movement information
- recenter mouse via Robot

AWT MouseMotionListener is not needed anymore.

Here is the JInput forum where I found a starting guide:
http://www.java-gaming.org/index.php?board=27.0