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Re: OpenGL constants location

Posted by KanonBol on Nov 18, 2011; 12:58am
URL: https://forum.jogamp.org/OpenGL-constants-location-tp3517354p3517561.html

>LOL! Looks like u just awoke from stasis as ur question is quite '07
I'm just getting into stuff now and I am looking at Wiki Examples

> ... anyway to avoid any further 'tedious' explanations just try to use ...
This does not work for me but I blame it on Scala because importing works a bit different there

> "plz check ur language next time ... "
Oh, the irony... well thank you anyway ;)

>The 'move around' was a major re architecture for the new JOGL
>allowing the use of OpenGL profiles validation at compile time .. and more.
I don't exactly know what that means but I'll give you the benefit of the doubt that this was worth pissing me off

>Even via the javadoc you can browse the index (here G):
Thanks, I must've.. uh.. overseen that.