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Re: OpenGL constants location

Posted by Sven Gothel on Nov 18, 2011; 1:33am
URL: https://forum.jogamp.org/OpenGL-constants-location-tp3517354p3517628.html

On Friday, November 18, 2011 01:58:43 AM KanonBol [via jogamp] wrote:
> >The 'move around' was a major re architecture for the new JOGL
> >allowing the use of OpenGL profiles validation at compile time .. and more.
> I don't exactly know what that means but I'll give you the benefit of the
> doubt that this was worth pissing me off

I guess you just made an epic thread on our forum with this comment :)

Indeed, I anticipated the confusion and this thread (temporal cold war),
hence I messed up the monolithic structure.

Win :)

This is now a fun thread .. why shouldn't we have some ?

~Sven