Re: invalid shader version number
Posted by Demoscene Passivist on Nov 18, 2011; 11:41pm
URL: https://forum.jogamp.org/invalid-shader-version-number-tp3519333p3520033.html
As far as I know GLSL 3.30 is only supported in GL3+ profiles. To be on the safe side simply use the GL4bc profile (hope ur hardware supports it).
Also maybe removing the explicit version directive might help, as GLSL and the GL profiles are not that hard linked in most implementations.