Re: Pbuffers best way to render offscreen?
Posted by
Demoscene Passivist on
Nov 20, 2011; 8:11pm
URL: https://forum.jogamp.org/Pbuffers-best-way-to-render-offscreen-tp3523149p3523196.html
State of the art for offscreen rendering is now the "Framebuffer Object" (FBO). If u have no backward compatiblity issues with legacy hardware definitly go FBO.
For an example on how to setup and use FBO's in JOGL2 u may take a look here:
BaseFrameBufferObjectRendererExecutor.java