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Re: Pbuffers best way to render offscreen?

Posted by Demoscene Passivist on Nov 20, 2011; 8:11pm
URL: https://forum.jogamp.org/Pbuffers-best-way-to-render-offscreen-tp3523149p3523196.html

State of the art for offscreen rendering is now the "Framebuffer Object" (FBO). If u have no backward compatiblity issues with legacy hardware definitly go FBO.

For an example on how to setup and use FBO's in JOGL2 u may take a look here: BaseFrameBufferObjectRendererExecutor.java