Re: Pbuffers best way to render offscreen?
Posted by kitfox on Nov 20, 2011; 8:34pm
URL: https://forum.jogamp.org/Pbuffers-best-way-to-render-offscreen-tp3523149p3523224.html
I've used FBOs before. I still need to know how to create a second OpenGL context, though, to be able to use FBOs. The way my program is designed, it would be an ugly hack to reach over to the window doing the rendering and ask it to render one frame with completely different settings.