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Re: invalid shader version number

Posted by gmseed on Nov 21, 2011; 8:54am
URL: https://forum.jogamp.org/invalid-shader-version-number-tp3519333p3524188.html

Hi

Thanks for the link.

The previously posted program works fine on my desktop running WinXP-64 with an NVIDIA Quadro FX1400, which supports OpenGL2 but accepts the 330 shader version.

The program throws shader compile exceptions on my Win7-64 laptop with an ATI Mobility Radeon HD 5470 [version 8.672.1.3000], which from the following spec website supports OpenGL 3.2:

http://www.amd.com/uk/products/notebook/graphics/ati-mobility-hd-5400/Pages/hd-5450-specs.aspx

On both machines I'm using the same jars/dlls from the most recent JOGL download.

Graham