Re: JOGL / Ardor3D
Posted by
gouessej on
Dec 06, 2011; 11:49pm
URL: https://forum.jogamp.org/JOGL-Ardor3D-tp3434168p3566031.html
I use the release candidate 4 instead of the build 577 and now the problem with mouse scroll events is gone. All demos of Ardor3D work properly with JOGL 2.0, there are only sometimes an exception when exiting because Ardor3D tries to make the context current whereas the window has already been destroyed.