Re: GLCanvas in CardLayout
Posted by
gouessej on
Dec 09, 2011; 6:26pm
URL: https://forum.jogamp.org/GLCanvas-in-CardLayout-tp3571796p3573699.html
TUER uses a single context, it is "just" a game, it uses a single GLWindow unlike his own program attempting to create several GLCanvas instances. Maybe the problem comes from the creation of the context itself. Is there something common between this problem and what happens in the bug 498?