Re: JOGL Application crashes on Windows 7 but runs fine in Eclipse
Posted by Sven Gothel on Dec 21, 2011; 3:31pm
URL: https://forum.jogamp.org/JOGL-Application-crashes-on-Windows-7-but-runs-fine-in-Eclipse-tp3600585p3604348.html
On Wednesday, December 21, 2011 11:28:56 AM gouessej [via jogamp] wrote:
>
> Hi
>
> I used JOGL in an application based on Eclipse RCP; when I drag and drop an
> element from the tree to a particular EditorPart or ViewPart, it updates the
> 3D viewer. When I switched from JOGL 1.1.1a to JOGL 2.0, I did the same
> thing than you (+ GLProfile.initSingleton(false)) and it worked. You can
> still use com.jogamp.opengl.util.Animator, you don't need to use
> AnimatorBase.
"GLProfile.initSingleton(false)" is deprecated now and should not be used anymore.
Sorry - since the initialization stuff
has been fixed lately incl. locking, I guess it's better this way.