Re: JOGL 2.0 shader error attention Sven Gothel
Posted by
Sven Gothel on
Dec 23, 2011; 7:35pm
URL: https://forum.jogamp.org/JOGL-2-0-shader-error-attention-Sven-Gothel-tp3609251p3609501.html
On Friday, December 23, 2011 06:14:04 PM Anzar [via jogamp] wrote:
>
> Hi everyone, I m new to jogl as I started learning OpenGL and fortunatley got
> jogl. After gaining good practise and everything was going well untill I
> started shaders I got following error.
>
Please follow the thread:
http://forum.jogamp.org/can-t-create-GL3-and-GL4-context-tp3607097p3607097.htmland issue the test.sh/bat and test_dbg.sh/bat and check the log files,
if you even use the ATI GPU, which should be GLSL capable.
For example, in the above mentioned thread you will learn that
the Intel GPU was being used and no GL3 was available.
If this is not the case, open a new bug on bugzilla and attach the log files,
thank you.
~Sven
>
>
> Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException:
> Method "glUseProgram" not available
<snip/>
>
> I have HP laptop Pavilion dv6 ATI Radeon 6770 1GB GPU. My system is 64-bit
> Core i7 while I m using 32-bit JDK 1.7 in netbeans IDE.