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Re: Text Rendering to JOGL2

Posted by Wade Walker on Dec 30, 2011; 11:21pm
URL: https://forum.jogamp.org/Text-Rendering-to-JOGL2-tp3617263p3622097.html

Hi Tami,

I just verified on my system (Win 7 64-bit) that the TestAWTTextRendererUseVertexArrayBug464.java example listed by Sven above seems to work fine for me (I just pasted the code verbatim into a file, fixed an import, and ran it). Are you running the above example, or something else of your own devising? Also, it might help if you listed your platform and graphics card.