Re: TextureIO.newTexture returning same target
Posted by
Demoscene Passivist on
Jan 28, 2012; 5:08pm
URL: https://forum.jogamp.org/TextureIO-newTexture-returning-same-target-tp3695673p3696130.html
Maybe u should provide more code to make things more clear, but it seems ur problem is somewhat related to
this "texutre unit" thread ... guess ur binding the textures to the same texture unit before using them, thereby "overwriting" the "other" texture, wich ends up using only a single texture for rendering ...