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Re: TextureIO.newTexture returning same target

Posted by Demoscene Passivist on Jan 28, 2012; 5:08pm
URL: https://forum.jogamp.org/TextureIO-newTexture-returning-same-target-tp3695673p3696130.html

Maybe u should provide more code to make things more clear, but it seems ur problem is somewhat related to this "texutre unit" thread ... guess ur binding the textures to the same texture unit before using them, thereby "overwriting" the "other" texture, wich ends up using only a single texture for rendering ...