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Re: Mixing translucent objects in a GL scene
Posted by
gouessej
on
Jan 30, 2012; 9:46am
URL:
https://forum.jogamp.org/Mixing-translucent-objects-in-a-GL-scene-tp3697955p3699570.html
Dual depth peeling is implemented in VTK:
http://www.vtk.org/Wiki/VTK/Depth_Peeling
This could be useful:
http://code.google.com/p/cuda-ldi/source/browse/trunk/src/depth_peeling/shaders/dual_peeling_peel_fragment.glsl?spec=svn17&r=17
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