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Re: JOGL slows down after extended use

Posted by kitfox on Feb 02, 2012; 5:07pm
URL: https://forum.jogamp.org/JOGL-slows-down-after-extended-use-tp3705684p3710504.html

What sort of profiler should I use?  The problem isn't the Java program itself.  I've written a very simple JOGL test program that just redraws a texture to the screen over and over again and which runs very quickly if my machine is freshly booted but very slowly if it has been up for a day or more.

Is there some way to dump the JOGL state?  Does JOGL fall back to buffering or software emulation in certain situations, and if so, is there a way to detect this?