Re: JOGL slows down after extended use
Posted by kitfox on Feb 02, 2012; 5:07pm
URL: https://forum.jogamp.org/JOGL-slows-down-after-extended-use-tp3705684p3710504.html
What sort of profiler should I use? The problem isn't the Java program itself. I've written a very simple JOGL test program that just redraws a texture to the screen over and over again and which runs very quickly if my machine is freshly booted but very slowly if it has been up for a day or more.
Is there some way to dump the JOGL state? Does JOGL fall back to buffering or software emulation in certain situations, and if so, is there a way to detect this?