Re: JOGL slows down after extended use
Posted by
gouessej on
Feb 02, 2012; 5:53pm
URL: https://forum.jogamp.org/JOGL-slows-down-after-extended-use-tp3705684p3710651.html
JVisualVM should be enough. Have a look at JProfiler or YourKit if you prefer using proprietary softwares.
Ok, you have a test case, please publish it. Maybe there is a tiny thing causing your problem.
JOGL does not contain a software renderer but it can work with a software implementation of OpenGL. Look at the string of the GL renderer.
Some years ago, I noticed that JOGL has a kind of state stack, I don't remember how it works. Nifty GUI has its own state stack too and it was particularly memory intensive. I have to look at this...