Re: JOGL slows down after extended use
Posted by
Sven Gothel on
Feb 02, 2012; 9:16pm
URL: https://forum.jogamp.org/JOGL-slows-down-after-extended-use-tp3705684p3711276.html
On 02/02/2012 06:07 PM, kitfox [via jogamp] wrote:
>
>
> What sort of profiler should I use? The problem isn't the Java program
> itself. I've written a very simple JOGL test program that just redraws a
> texture to the screen over and over again and which runs very quickly if my
> machine is freshly booted but very slowly if it has been up for a day or
> more.
>
> Is there some way to dump the JOGL state? Does JOGL fall back to buffering
> or software emulation in certain situations, and if so, is there a way to
> detect this?
>
As Julien mentioned, JVisualVM is a great tool.
Please provide a recipe to reproduce your experience.
Best case would be using on of our unit tests,
incl. some instructions like platform, etc (see Wiki/FAQ/Bugreport).
If our unit test are not able to reproduce the behavior,
pls send us your little test case (BSD license).
~Sven