Fast identification of available opengl version
Posted by karelknoes on Feb 07, 2012; 3:21pm
URL: https://forum.jogamp.org/Fast-identification-of-available-opengl-version-tp3722823.html
Hi, I'm looking for a fast check to determine which maximum openGL version is available before anything else happens.
The current solution I'm using is to create a PBuffer and get the available opengl from it. It takes about a second to complete on a fast machine, which seems rather steep to determine a hardware specification.
Looking forward to your thoughts on such a check.