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Re: OpenGL error 1282 at GLContext.release()

Posted by Sven Gothel on Feb 15, 2012; 3:16am
URL: https://forum.jogamp.org/OpenGL-error-1282-at-GLContext-release-tp3742304p3745818.html

On 02/15/2012 02:36 AM, ac [via jogamp] wrote:

>
>
> I was not able to create a small application that reproduces this issue,
> perhaps is the result of how the gl context and threads are initialized in
> Processing. Simple jogl apps running on the same system, like the gears
> example, don't show the opengl error. The system specs are:
>
> Windows 7 professional, SP1
> NVidia geforce GTX 570 with driver version 285.62
>
> I enabled debugging and the output is here: http://pastebin.com/GSk0YJn2
>
> The OpenGL error 1282 (which I get with glGetError) appears between the
> lines
>
> "ExtensionAvailabilityCache: getGLExtensions() called"
>
> and
>
> "setRealized: jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable true ==
> true"
>
> I see a couple of exceptions being thrown a bit earlier. Removing the
> context.release() call at the end of my rendering loop makes the OpenGL
> error disappear, but the debug output seems identical
Hmm .. I just have fixed bugs in this area :),
maybe it's related.

Pls try the latest JOGL/Gluegen autobuild,
I have just aggregated here:

<http://jogamp.org/deployment/archive/master/gluegen_493-joal_285-jogl_660-jocl_561/archive/jogamp-all-platforms.7z>

~Sven


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