Re: new g2dgl module
Posted by
Sven Gothel on
Feb 16, 2012; 4:41am
URL: https://forum.jogamp.org/new-g2dgl-module-tp3747851p3749213.html
On 02/15/2012 07:22 PM, Brandon Borkholder [via jogamp] wrote:
>
>
> What's the process for getting the new glg2d (
>
https://github.com/brandonborkholder/glg2d/>
https://github.com/brandonborkholder/glg2d/ ) module in JOGL? It looks like
> all the modules sit on github, but I'm sure there are some issues with
> setting up my project so it packages like other jogamp modules.
Hmm, right - I haven't written a recipe for that yet.
Looking at JOAL may help (all the environment variables etc, artifacts,
resulting 7z files) etc.
If you could give it a try to mimic eg JOAL's build convention
- that would help a lot.
Otherwise, I would need to do that :(
:)
~Sven