Re: useful Java2D bridge
Posted by
Sven Gothel on
Feb 17, 2012; 12:52pm
URL: https://forum.jogamp.org/useful-Java2D-bridge-tp3391708p3753580.html
On 02/17/2012 12:57 PM, Brandon Borkholder [via jogamp] wrote:
>
>
> Martin, it would be useful to have you app as a testcase. Java2D painting
> is amazingly convoluted and I've found it really hard to make sure swing
> components are being painted in glg2d and not in Java2D.
>
> There's an effort to modularize the painting so it can be delegated
> properly. Marrio Torre (I believe with Roman Kennke) developed Caciocavallo
>
http://ladybug-studio.com/caciocavallo/ and the idea is to make it easy to
> have one place to change the painting subsystem. I've been wanting to look
> at their code, maybe even leverage it.
Very good you mentioned the AWT/Java2D replacement.
This would even allow us to plugin something 'swing' into
non AWT platforms. And I believe Marrio's and Roman's implementation
is far better modularized than the historically grown AWT/Java2D.
~Sven