Re: Using Ogre 1.8 with JOGL and OpenGL ES 2.0
Posted by
gouessej on
Feb 21, 2012; 2:52pm
URL: https://forum.jogamp.org/Using-Ogre-1-8-with-JOGL-and-OpenGL-ES-2-0-tp3754215p3763751.html
You can get the native handle of the display with EGLGraphicsDevice.getHandle(). You can call GLContext.getHandle() to get the native handle of the context. As far as I know, they are not abstracted in separated classes, maybe Sven can confirm.