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Re: JOGL2 RC5 on Windows Vista has a NoSuchMethodError on javax.media.opengl.GLDrawableFactory.initSingleton()

Posted by Martin on Feb 28, 2012; 1:14pm
URL: https://forum.jogamp.org/JOGL2-RC5-on-Windows-Vista-has-a-NoSuchMethodError-on-javax-media-opengl-GLDrawableFactory-initSingl-tp3782200p3783980.html

Esther,
For the moment the best is to check how JOGL works or not on your computer, so the best is to run StupidTest.java first and see if it throws any exception (the file I added to your project). In case no exception is thrown, then it becomes a jzy3d problem we should better discuss out of this forum :)
Martin

2012/2/28 Esther [via jogamp] <[hidden email]>
I didn't tried the jars yet, but I restored my computer and uninstalled java3d. I had some progress. My console shows this now:

Rotate     : Left click and drag mouse
Scale      : Roll mouse wheel
Z Shift    : Right click and drag mouse
Animate    : Double left click
Screenshot : Press 's'
------------------------------------
Exception in thread "main-AWTAnimator-1" java.lang.RuntimeException: Waited 5000ms for: Thread[main,5,main] - Thread[main-AWTAnimator-1,5,main], with recursionCount 0, lock: com.jogamp.common.util.locks.RecursiveLock@b2fd8f, qsz 0
        at com.jogamp.common.util.locks.RecursiveLock.lock(RecursiveLock.java:125)
        at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:554)
        at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:382)
        at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:74)
        at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:140)
        at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:180)
        at java.lang.Thread.run(Unknown Source)






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NAML