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Re: Mouse selection

Posted by elect on Mar 01, 2012; 10:11am
URL: https://forum.jogamp.org/Mouse-selection-tp3787468p3789972.html

That was wrong, I modified as follow

int test[] = new int[1];
       
        gl.glInitNames();
        gl.glGetIntegerv(GL2.GL_MAX_NAME_STACK_DEPTH, test, 0);
       
        System.out.println("GL_MAX_NAME_STACK_DEPTH: "+test[0]);


And now I get:

GL_MAX_NAME_STACK_DEPTH: 128

Is that possible? So few?