Re: Mouse selection
Posted by elect on Mar 01, 2012; 10:11am
URL: https://forum.jogamp.org/Mouse-selection-tp3787468p3789972.html
That was wrong, I modified as follow
int test[] = new int[1];
gl.glInitNames();
gl.glGetIntegerv(GL2.GL_MAX_NAME_STACK_DEPTH, test, 0);
System.out.println("GL_MAX_NAME_STACK_DEPTH: "+test[0]);
And now I get:
GL_MAX_NAME_STACK_DEPTH: 128
Is that possible? So few?