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Where/how to start in 2012?

Posted by LordSmoke on Mar 06, 2012; 8:02am
URL: https://forum.jogamp.org/Where-how-to-start-in-2012-tp3802984.html

I have some old code I wrote in Java 3D, and think I want to move and extend it in JOGL. The current code displays some surface scans, and I want to enhance that and add multivariate statistical graphs (axes, labels, etc). I finally got some time yesterday to look at JOGAMP/JOGL 2 using Netbeans 7.1.1, and it was very frustrating. Difficult to find tutorials, lots of out-of-date (1.x) pages.

Am I even doing the right thing? Should I be using JOGL 1.x (seems more info is available online)? LWJGL, instead? Or, something else entirely for 3D programming?

Would someone be so kind as to point me in the right direction?

TIA