Re: Help with shaders
Posted by
cznlzq on
Mar 13, 2012; 2:54pm
URL: https://forum.jogamp.org/Help-with-shaders-tp3737063p3822409.html
Hi,
Could some one help on this?
I'm trying to run the example Martin provided (
http://www.jzy3d.org/misc/depthpeeling/org.jogl.demos.dualdepthpeeling.zip, a cleanly packed eclipse project)
However, when I run it, it has some errors as following
===================================================
init
loading shaders...
dual_peeling_peel_fragment.glsl
compile status: 0
log length: 237
Fragment shader failed to compile with the following errors:
ERROR: 0:12: error(#12) Unexpected qualifier.
ERROR: 0:12: error(#132) Syntax error: 'DepthBlenderTex' parse error
ERROR: error(#273) 2 compilation errors. No code generated
====================================================
I s there any settings I'm missing?
Thank you.