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Re: Book recommendations?

Posted by gouessej on Mar 13, 2012; 3:31pm
URL: https://forum.jogamp.org/Book-recommendations-tp3822213p3822486.html

Hi

I learned more things about OpenGL thanks to Internet than in books and I'm accustomed to convert OpenGL C code to JOGL which is not that hard.

I understand your position, especially the last aspect. Actually, if you want your application to be largely supported, you will have to be comfortable both with the fixed function pipeline and the programmable pipeline. In my case, I'm more comfortable with fixed function pipeline, I rarely use shaders. The main problems will be the real drop of the fixed function pipeline, i.e the abandon of support for the backward compatible profile in future drivers. We are at an important time in the history of computer graphics. There are currently no scenegraph supporting both the backward compatible profile and the forward compatible profile. Best regards.
Julien Gouesse | Personal blog | Website