Re: Compositing brush strokes offscreen
Posted by
gouessej on
Mar 22, 2012; 4:19pm
URL: https://forum.jogamp.org/Compositing-brush-strokes-offscreen-tp3848844p3848862.html
Hi
I would rather use a PBO, a pbuffer or a very simple color buffer. I don't know how you process events but I don't have any problem with that. I treat mouse events before rendering. You don't need a current OpenGL context to read an image, only to load it as a texture for example.